Digital performer drum patch




















DP version 11 delivers exciting new features like Nanosampler 2. Drop in a sample and start stretching, slicing, randomizing and transforming audio into just about any sound or instrument you can imagine. Create or import articulation maps to build dynamic instruments and ensembles and experience the sheer joy of playing them live, on the fly.

Embellish your masterpiece with articulations, trills, tremolos, bowings and alternate noteheads, all connected to your orchestra library sounds. What you see is what you hear. Instead of note and controller data splayed across dozens of tracks, you see a single stream of normal MIDI notes that each contain their own note-specific controllers, for easy and intuitive editing.

Zoom in the note grid for finer detail. Zoom per-note data independently of the notes that contain them. Learn More. Quickly scale per-note expression data by simply dragging vertically with the new Scale Tool. A check box in each lane allows you to easily toggle the lane between track data and per-note data. For both MIDI and audio input, Digital Performer frees your creativity and ensures you'll never lose that precious, fleeting creative gem.

In DP11, you can now organize your chunks into folders and playlists. Folders are perfect for organizing your chunks, while playlists serve perfectly as set lists for your next live show.

Split the chunk list in two sections for improved chunk list management. For example, you could search for a chunk in one list section and then drag it into a folder or playlist in the other.

Managing your chunks has never been easier. Trigger individual clips or entire scenes sections of songs. Apply filter sweeps and other effects processing as you go: Digital Performer is now a powerhouse live performance platform that can take your shows wherever you can imagine. These state-of-the-art control surfaces empower your DP workflow so you can work faster and more intuitively.

DP 11 includes full support for the entire iCON family. Record, scrub, undo, tap tempo and more, all at the touch of a button. Toggle mute, solo, and record-arm. Use the onboard mixer on the X and Pro mk3 models to adjust pan, volume, and send levels. Together, DP 11 and Softube's Console 1 deliver a unique, unprecedented mixing experience for your Digital Performer sessions, combining real console feel with premium plug-in processing.

For all control surfaces that support these features: V-Racks can now be displayed on all control surfaces. New track pinning modes Pin to Mixer, Pin to Focus Window and All Tracks significantly improve the way corresponding tracks are displayed in DP and on the control surface, so that you always see the tracks you need. New track indicator lights in the Sequence Editor and Mixing Board show which tracks are currently active on any control surface.

No Rosetta required. When performing live, you want all effects processing to be done in real time, rather than pre-generated, for instant responsiveness. Live Performance Mode ensures that your computer feels like an extension of your hands. One of the less familiar features of this editor is the handle that lies at the intersection of the four separate panes, allowing the relative size of the upper and lower panes to be adjusted.

In DP4 and DP5 there's an additional title-bar button, Hide Track Information, that hides the two left-hand panes and maximises the note and continuous controller panes. At the top left of the note-grid pane lurk a couple of little arrows chasing themselves around in a circle. Clicking this toggles the Memory Cycle playback loop status, and the region that's looped is displayed as a solid purple bar in the timeline. You can drag either end of that bar to adjust its length.

One last thing: there's a big button in the track info pane marked 'view resolution'. Click it and you get a pop-up menu that allows you to choose what rhythmic value the note-grid divisions correspond to.

But the view resolution also changes when you do a conventional horizontal zoom shortcut, which is the Apple key plus left or right arrow, to zoom out or in. Oh, and there's no normal playback wiper — the playback position is shown by a green light near the time ruler, in retro fashion. So, down to business. The Drum Editor is in its element when you're programming new patterns using DP's pencil and other tools, so we'll look at this first.

Here's a possible working method:. You do this in a very similar way to how you would in the Tracks Overview or Sequence Editor: choose the instrument in a track's Output pop-up menu, select a patch if necessary if your instrument has patch lists in the Default Patch pop-up menu, and record-enable the track by clicking the record-enable button next to the play-enable button. Adding Pitches: Now to add some drums. Once you've figured out which MIDI notes trigger the drums you want to program, perhaps by jamming for a while, select Learn Pitches from the mini-menu and then just play the notes on your MIDI controller, before hitting the return key.

Those pitches then show up in their own 'lanes' under the MIDI track information. Alternatively, click in the empty cell beneath the track name, which corresponds with the Pitch column.

Then, in the text field that appears, you can type in the pitch such as 'C3' or MIDI note number of the drum you want to program, before again hitting return, and repeating if necessary.

The purple pop-up buttons for each note pitch choose how data for that pitch is shown in the note grid, and give access to more subtle programming options. There are other ways to add pitches, too.

If you're using a MIDI module that has some drum-kit patches, you'll find possibly dozens of drums listed by name if you click the little triangle that is always at the bottom of the note list, in the Play column. Choose one and it'll be added to the note list. In the same pop-up menu is an Add Pitch Range option. Programming: Choose an appropriate view resolution from the pop-up menu, or by zooming in or out, and scroll to the point in your sequence where you want to program a beat.

Consider setting up a Memory Cycle around this point, so you can put DP in playback and hear your pattern build up as you construct it. If it's not already open, bring up the Tools palette, using the shift-O shortcut. Select the pencil tool, by simply holding down the 'P' key, and then you can click in the Drum Editor note-grid to start writing MIDI events.

You'll see, as you do so, that the previously empty lower-left pane of the editing window displays pencil-tool information, including default duration in ticks and velocity. As well as writing individual hits, you can also click and drag to write rolls, flams and repeated hits.

And if you want to erase a hit, just click it with the pencil tool once again. To enter varying velocity data along with your notes, click one of the Display Mode Menu pop-ups that lie in each note lane, just to the left of the note grid. Choose Grid With Velocity see below and the note lane resizes to indicate the velocity of each note — the taller the note 'bar', the greater its velocity.

Now you'll find that using the pencil tool allows you to enter the dynamic nuances that are the key to both believable acoustic kit simulation and subtle electronic patterns. If you want to switch all note lanes over into this mode, just hold down the Alt key as you switch one of them. Quantise, Groove Quantise and Humanise functions can be applied to individual pitches in the Drum Editor: select what you want from the pop-up menu in the Quantise column. The settings for that pitch are then shown in the info pane below.

Editing: An easy way to adjust or re-shape velocity data in the Drum Editor is to use the Reshape tool. Video Interfaces. MIDI Express Digital Performer. Performer Lite. MachFive 3. Ethno Instrument. Electric Keys. Symphonic Instrument.

BMF Encore Soundbank. Pro Audio Interfaces. Rack Mounting Kit. Printed Manuals. ZBox guitar impedence adapter. Track16 Breakout Box. Digital Performer Upgrades. Upgrades from Performer Lite. Upgrades from AudioDesk. Virtual Instrument Upgrades.

Press Releases. Virtual Instruments Digital Performer includes hundreds of sampled virtual instruments, from acoustic guitars to brass and woodwinds to cover just about any musical style you can imagine. Virtual Instruments Thumpin' bass lines, sparkling leads, rich pads, and slammin' drums: all included.

Thumpin' bass lines, sparkling leads, rich pads, and slammin' drums: all included Virtual Instruments Digital Performer's included virtual instruments model a wide range of electronic music instruments, from classic samplers, to FM synthesizers, to modeled analog pad and bass synths.

MOTU Instruments Soundbank Hundreds of virtual instruments and loops — now included DP10 includes a 5 GB library of multi-sample acoustic instruments, synths, loops and phrases: that's over different instruments, instrument presets and loops. Retro analog pad synth PolySynth If you never had a chance to program analog synths from the '80s, here's your opportunity. Two-oscillator subtractive synth Modulo Modulo significantly raises the subtractive synthesis stakes by providing two oscillators plus noise, 58 available digital waveforms for each oscillator including sine, square, saw, rectangle, etc.

A perfect balance Modulo provides the perfect balance of intuitive yet advanced classic subtractive synth programming combined with a flexible yet straightforward modulation matrix. For an even more advanced synth… If you find yourself hungering for even more controls how about 3 oscillators, 2 multimode filters, 6 LFOs, 4 envelopes, external audio input, 16 modulation sources, unlimited modulation destinations, shapers, built-in effects, a pattern gate, an arpeggiator and much more , then you can always step up to MX4 included.

Build and organize your library Build your own personalized library of samples, organized as you wish on your computer desktop and accessed instantly from Nanosampler sub-menus that reflect your customized folder organization. Twelve independent parts Each part has two sends, allowing you to independently apply any effects or other external processing. Two-operator FM synthesizer Proton Proton is an imaginative and provocative two-operator frequency modulation FM synthesizer that delivers classic, bright, shimmering and expressive FM synth sounds that serve as a perfect compliment to the rest of Digital Performer's instrument lineup.

FM synthesis made easy Proton may be the most easily programmable FM synth ever created. Mixing and Mastering. Masterworks Collection. Asset 1. All rights reserved.



0コメント

  • 1000 / 1000